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The Killer: My Impressions
There have been lots of games that have dealt with focused, specific messages, games that are trying to make a statement. Especially in the flash game arena, titles like Darfur is Dying and September 12th have been pointed to as hallmarks that games can be serious media. For me, though, there was a problem with both of these titles: they looked too stylized, too close to what those who study such things normally think of when they think of Flash games. And they didn’t really provide any character for the player the associate with. Jordan Magnusson’s The Killer changes that. Continue reading
Posted in Video Games
Tagged game impressions, games, the future of gaming, video games
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